Core Keeper Gameplay Opções



Scarab armor set that buffs thorns damage and adds it to melee and ranged. Which is stronger than it sounds.

feels like a dungeon crawler that you’re creating. You gather materials by mining square tiles, and for most of the game, you’re surrounded by walls that conceal explorable areas.

When you fought Glurch, you may have noticed a bunch of orange slime on the ground. This is not just an environmental hazard — these tiles cause enemies to spawn.

There is armor in this game, but I never felt excited to find a new armor. You would get a higher hp value, a higher armor value, maybe a slight damage increase and occasionally it would be a 2-3-4item set that was often not even worth using. I would often find weapons and armor that were clearly a massive jump in player strength, but only in a numbers sense. This is all to say, the weapon and armor progression feels too disjointed and is not something that I looked forward to due to the boring nature of these "upgrades".

That’s why we’re so grateful for your bug reports, especially when they contain save files that we can use to investigate bugs further, so please keep sending us these (even for known issues like the ones listed above).

Ya qual mucha gente tiene problemas para encontrar objetos, localizaciones importantes u otros loots, se me ha ocurrido hacer una guia para ayudar a las personas para encontrarlo fácilmente.  

With that in mind, we wanted to take this opportunity to give you an idea of some of the key issues we’re aiming to address in the immediate future.

Enemy Spawns: Enemies are unintentionally spawning outside of enclosed rooms when their spawners are inside. This is enough to give anybody agoraphobia and it's not intended at all!

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Upon defeating them for the first time, each of the 3 titan bosses gives the player a unique new soul power ability:

, regions have Core Keeper Gameplay big bosses, though it’s possible to play significant parts of the game while avoiding them. Some of these creatures are genuinely terrifying, but Core Keeper

Spirit Merchant (technically traded). Each of these marks the exact location of an outer biome boss spawn. Each scanner recipe uses a resource unique to the boss's biome. Either found on the ground or as a mob drop.

We’ve been very grateful for all your feedback as we settle into 1.0 and address some of the bugs and stability issues you’ve been reporting. If you’ve got anything to report to us, you can do so via our bug report from here[fireshinegames.jotform.utilizando].

We’ll be focusing mostly on the single-player game to get started, but we’ll also take a quick look at the multiplayer as well.

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